Gamestream is shaping the future of gaming with advanced cloud streaming solution to deliver best in class next generation low latency experience. By providing customers a complete white-label cloud gaming service which includes streaming technology, servers, games catalog, and web APIs.
Lionel Adam, Vice President Sales & Business Development at Gamestream, joins Intel® Chip Chat Network Insights in this archive of a live cast interview from the Visual Cloud conference at IBC Show 2019, in Amsterdam, Netherlands.
Lionel and his team are addressing industry challenges such as latency, scalability, and network optimization. In this interview, Hear about the challenges facing international network constraints, and how Gamestream’s performance achievements will be delivered through the next generation of codecs, combined with Intel technology.
For more information visit: www.gamestream.biz/
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