How to Multiply Video Density on x86 Servers at a Fraction of the Cost
Recorded Apr 21 03:00 am
About this Webinar
Many broadcast and streaming products that run on x86 technology haven’t yet scaled to their maximum potential density or met the need for lower cost. The network growth for video services is driven by many factors such as multiscreen OTT, video on demand, higher resolutions, more codec support needed, all pushing transcoding functions needed in MSO, ISP, CSP, CDN networks. Greater density is needed to scale these applications, and x86 technology running on standard servers can meet much higher density levels and much lower cost points to be competitive. The time is now for those applications to multiply density (by a factor of 6-8X) without any change needed to the underlying x86 architecture.
With Intel tools offered such as Quick Synch and Media SDK, developers can advance the migration to the highest density, while preserving application development. Using Artesyn SharpStreamer technology developers can preserve existing application software and achieve 6-8 times the density/RU in standard PCIE, 1U, 2U and larger form factors that fit standard rack server and cloud environments. Using two example applications, Next-Day TV OTT content delivery and Real-time Broadcast ABR transcoding, CAPEX savings are dramatic, giving applications the ability to use only one server vs. 16 or 24 to handle equal densities, also consuming far less OPEX costs derived from power and cooling required. Through OpenStack and the SharpStreamer technology applications can also encompass cloud provisioning and management so they are not constrained to baremetal hardware and can be virtually deployed.